Fair Game
On Tuesday, February 9th The Marquis Project hosted “Fair Game” in honor of International Development Week. The game included a series of five exciting market player scenarios that explored the costs and benefits of world trading systems and offered a clear and tangible model of major forces driving globalization.
Players represented both Traders and Makers of major world markets such as Chinasia, Africa, Indasia, Europe, and Latjac. The Makers of each area possessed tangible resources like raw materials, labour, and animals while the Traders possessed cash, oil, and technology for trade. With the open of the market each of the five areas madly traded goods with each other in order to reach the required resource goal for their area. The amount with which each area began the game reflected the state of affairs in those regions of the world approximately ten years ago. Not only did the markets need to trade with each other, but the Traders and Makers within each area had to trade among themselves.
Periodically throughout the game each area had to choose a card from the Chance deck. As the name indicates, the cards could reveal an event of a beneficial or detrimental nature. Some examples included Biohazard Disaster, International Aid, and Disease. “Fair Game” was an educational lesson in world trading and resources available to each region of our world.
Visit The Marquis Project online at http://www.marquisproject.com
Image from www. wikimedia.org/.../ b/b1/Fair_Trade_Tea.jpg.
